Spike it: Good but not worth the hype
March 28, 2018
Let me make this clear from the very beginning.
I do not like FortNight (Fortnite).
I don’t like the way it looks, the way it plays, the skins, dances, or weapons. It’s all annoying. The building machine is a good and original idea, but it is so weirdly used. Building ramps that match the height of skyscrapers and the weapons system is a stupid idea. Guns that change damage are cool, but you get them by chance, meaning you could get screwed out in a fight because the other guy’s gun is the color purple and yours is white.
These are flaws that I see in it. I’m not saying it’s a bad game, however. The game sticks out by being different. To stick out, a game needs to be unique, which is something Fortnite has going for itself. However, the game fell to a curse in the game industry. It got popular, and that became my main problem and a problem for so many others. Everybody wanted to play it, and it lost its appeal factor.
Just like any game that gets popular, Fortnite has a huge fan base. A fan base is the killer of anything good. Now we got people, young and middle aged, playing Fortnight like it’s the best thing since sliced bread.
That’s my main problem.
The publicity this game has gotten and the fans that came along with it make you feel bad has if you play a different Battle Royale game. It’s not good enough if you play another game. You should play Fortnight. The way social media has been dictated by this game is unbelievable. Suddenly everybody is a Major League gamer who’s skills are outstanding and everyone has to see their winning clip.